skip navigation

Frequently Asked Questions

1. General

Why should I play rugby?

  • Rugby is played in over 120 countries throughout the world
  • Rugby is the second largest sport in the world
  • Men and women, boys and girls play by the same rules
  • There are both non-contact and contact versions of the game, making it appropriate for all age levels
  • Rugby is all-inclusive - Everyone can play no matter what size, shape, or athletic ability
  • Rugby is a sport that involves cardiovascular endurance, strength, agility, and many other health benefits
  • Rugby is a great cross-over sport, with many of the same skills that can be found in other sports like basketball, football, soccer, and many more
  • Rugby 7’s is now included in the 2016 Olympic Games, increasing the popularity of the sport for both boys and girls

2. Training

What do I need to take to practice?

  • Mouth guard
  • Boots/cleats
  • Plenty of water
  • Sunscreen is recommended

When and Where are practices?

Refer to the online Club calendar for practice dates and venues

(Click here to view Calendar)

3. Registration

Guidelines for Grade/Age grouping and Mixed Gender play

The age cut off is the 1st of September for all brackets
e.g if your child is still 8 on the 1st of September they are eligible to play in grade 1/2, aged 9 on the 1st September they are eligible to play for grade 3/4.

What does it mean to be CIPP'd?

To be eligible to practice/play full contact you must be registered ("CIPP'd") with USA Rugby. "CIPP" is the acronym for Club and Individual Participation Program.

Register at

What are my Club dues?​

Club Registration Fees

Team Fees
Pre-K to K (Minis) $125
Grade 1 - 2 $275
Grade 3 - 4 $275
Grade 5 - 6 $275
Boys Junior High $375
Girls Junior High $250
Boys High School $475
Girls High School $300

What do my Club dues cover?​


  • Kit / Uniforms 
  • Various training and practice equipment as required by the coaches (hit shields, tackle dummies, balls, cones, strength and conditioning equipment, etc..)


  • Field Rentals for practice and games 
  • Up keep on various equipment, repairs, gas and licenses (Light towers, Trailers, etc.)
  • Long term Storage lots for light towers, storage trailer, scrum machine etc.


  • After Match Hosting (food, drinks and snacks for both home and visitor teams)
  • Tournament entrance fee's
  • Includes regular 15's season (summer 7's season not included)
  • Subsidy of travel costs incurred by teams / coaches
  • Athletic Trainers at all home games


  • Printing
  • Banking / Credit card fee's 
  • Postage / Shipping
  • Web site - hosting/maintenance fees
  • End of Season Awards / Trophies
  • Directors and Officers third party liability insurance

Financial Aid

  • Scholarships for economically-challenged players (based on pre-determined needs)

4. Rugby Basics and Terminology

Some useful concepts if you are new to rugby

What are the dimensions of a rugby pitch?

A rugby pitch should be between 94-100 meters long, and between 68-70 meters wide. The length is from try line to try line, and does not include the dead ball area beyond the try line, which can be 10-22 meters deep.

What’s the points system in rugby?

You can score different numbers of points depending on what you do in the game.

Try - 5 points - A try is scored when the ball is grounded over the opponents’ goal line in the in-goal area. A penalty try can be awarded if a player would have scored a try but for foul play by the opposition.

Conversion - 2 points - After scoring a try, that team can attempt to add two further points by kicking the ball over the crossbar and between the posts from a place in line with where the try was scored.

Penalty - 3 points - When awarded a penalty after an infringement by the opposition, a team may choose to kick at goal.

Drop goal - 3 points - A drop goal is scored when a player kicks for goal in open play by dropping the ball onto the ground and kicking it on the half-volley.

Why can you only pass the ball backwards in rugby?

In rugby you need to move forwards to score, by carrying the ball over the opponents’ goal line and forcing it to the ground to score, but it's true that you are only allowed to pass the ball backwards by hand. A player may pass (throw the ball) to a team mate who is in a better position to continue the attack, but the pass must not travel towards the opposing team’s goal line. It must travel either directly across the field, or back in the direction of the passer’s own goal line. By carrying the ball forwards and passing backwards, territory is gained. If a forward pass is made, the referee will stop the game and award a scrum with the throw-in going to the team which was not in possession.

This apparent contradiction creates a need for fine teamwork and great discipline, as little can be achieved by any one individual player. Only by working as a team can players move the ball forward towards their opponents’ goal line and eventually go on to win the game. The ball can be kicked forwards, but even then the kicker’s team mates must be behind the ball at the moment the ball is kicked

What’s the difference between a Tackle, a Ruck and a Maul?

These are often grouped together as they often happen in quick succession, but they are actually distinct areas.

Tackle: Only the ball-carrier can be tackled by an opposing player. A tackle occurs when the ball carrier is held by one or more opponents and is brought to ground, i.e. has one or both knees on the ground, is sitting on the ground or is on top of another player who is on the ground. To maintain the continuity of the game, the ball carrier must release the ball immediately after the tackle, the tackler must release the ball carrier and both players must roll away from the ball. This allows other players to come in and contest for the ball, thereby starting a new phase of play.

Ruck: A ruck is formed if the ball is on the ground and one or more players from each team who are on their feet close around it. Players must not handle the ball in the ruck, and must use their feet to move the ball or drive over it so that it emerges at the team’s hindmost foot, at which point it can be picked up.

Maul: A maul occurs when the ball carrier is held by one or more opponents and one or more of the ball carrier’s team mates holds on (binds) as well (a maul therefore needs a minimum of three players). The ball must be off the ground. The team in possession of the ball can attempt to gain territory by driving their opponents back towards the opponents’ goal line. The ball can then be passed backwards between players in the maul and eventually passed to a player who is not in the maul, or a player can leave the maul carrying the ball and run with it

Why does the game sometimes carry on even after one of the teams has made a mistake, or committed a foul?

Sometimes, during a game, an infringement of the Laws may be committed where a stoppage in play would deprive the non-offending team of an opportunity to score. Even though the Laws state that the non-offending team should be awarded a penalty, free kick or scrum, the referee can choose to play ‘advantage’, giving the non-offending team the opportunity to continue with open play and attempt to score a try. In this instance, the referee will allow play to continue rather than penalize the offence. If no ‘advantage’ is gained, then the referee blows the whistle and goes back to the infringement.

How does Offside work in rugby?

Rugby’s offside Law restricts where on the field players can be, to ensure there is space to attack and defend. In general, a player is in an offside position if that player is further forward (nearer to the opponents’ goal line) than the team mate who is carrying the ball or the team mate who last played the ball. Being in an offside position is not, in itself, an offence, but an offside player may not take part in the game until they are onside again. If an offside player takes part in the game, that player will be penalized.

5. Technology

How do I add the Katy Rugby online calendar to my smart phone?

Follow the instruction in this link to add an iCal Feed to your smart phone

How do I follow my Team's activities from my mobile device?

SportsEngine is the portal used by Katy Rugby Club to keep parents and players connected to their teams. 
Get schedules and team updates for every athlete in the house, plus a way to message other members on your team and a way to give coaches a heads up about practice. 

Adding a Mobile Phone

Once you've created your SportsEngine account, add your mobile phone so you can receive text messages from your team manager or coach.
(click here for instructions)

Enabling Text Messaging

Now that you have your mobile phone on your account, make sure you enable text messaging.
(click here for instructions)

Following a Team on the SportsEngine Mobile App

Are you a family friend, grandparent or fan that wants to follow a specific team on the SportsEngine platform? Here is a quick guide to follow teams on the mobile app.
(click here for instructions)

Forwarding Athlete Messages

Do you need a second parent or other family member to get messages about schedule changes or game times? Add a second email address to forward all communications.
(click here for instructions

Sending a Message

Do you need to send a question to your team manager or another parent about a ride? Follow these instructions on how to send messages using the mobile app.
(click here for instructions)

RSVP to Game or Event

Coaches and team managers need to know if you are going to able to attend a game or practice. You can easily RSVP using the mobile application.
(click here for instructions)